Set teams and rounds on the Draft tab when the draft room opens — every round label recalculates from those two numbers. PPR consensus, ADP and injury news verified Sept 2, 2026 — rosters and roles re-verified every Wednesday.
Most added + dropped across all Sleeper leagues, last 24h — live. Tap a name for his card.
Live headlines from ESPN, refreshed every time you open the page. Tap to read.
Your best legal lineup for Week 1, from Sleeper's projections for that exact matchup. The tag rates the defense against his position: #5 is a hard week, #28 is a smash spot. Anyone out or on bye drops to the bench automatically.
Your depth chart. Starters fill automatically by projection — best QB, two RBs, two WRs, TE, then the best body left at FLEX. Anyone on NFL injured reserve drops into his own group so he is never counted as a starter.
Every player you own, scored on who he actually has left — using real points-allowed-by-position, not vibes. Playoffs is weeks 15–17, the ones that decide your season. Higher is softer.
The weeks your roster goes thin. Two out is manageable; three or more is a week you should be trading or stashing for now, not the Saturday it lands.
Every player on this board that nobody has marked — ranked by trade value. UPGRADE means he projects above the worst starter you are currently forced to play at that position. This only sees the 211 players on the board, so treat it as the best of what is left here, not the whole league's wire.
Everyone you've starred, in draft order, with the round to strike at your current teams/rounds setting. Tap the ☆ on any player anywhere on this page to add or drop a target. Stars carry between sessions; Reset doesn't touch them.
Groups = call quality, not order. The #number is his actual draft-slot rank — a gold first-call wearing #13 is a value at pick 13, not the 1.01.
Another manager drafted him. He grays out EVERYWHERE on this page at once.
You drafted him. Gold star, gold border. The “Yours” counter up top is your roster count.
Mis-tapped? A third tap resets him. Taps save as you go — close the tab, come back, the board is exactly where you left it.
The gold box up top reads your roster, the round, and what's left — then names the pick and explains why. Mark your picks and it updates itself.
Star players to hunt. A starting target set is pre-loaded — add or drop freely. The ticker up top counts starred players still on the board.
Real-life rooms, straight off Sleeper's depth charts — who is actually the RB1, who backs him up, who is hurt. Tap a team, tap a player for his card.
Ranked by 2026 projected PPR points (green p-number). Teal = what he actually did in 2025. The gold label is his projection rank; the #number is where the room drafts him — a high projection wearing a big # is the value gap you're hunting.
Quick tier references. Tapping a player here syncs with the round board.
Round labels are the round he goes in at your current teams/rounds setting — change either one up top and every label here moves with it.
Ranked by expected fantasy points this season, not draft capital — a 4th-rounder who starts Week 1 outranks a first-rounder stuck on the bench. Roles verified against post-cut depth charts.
Every rookie worth a pick or a star, with the verified college production that got him here. Purple ROOKIE badges on the round board match these cards.
Five rules. If you only remember one thing mid-draft, remember Rule 1.
On the clock? Take the best player left in the HIGHEST tier — and always glance one round UP first. A slipped first-call from an earlier round beats anyone in your current round.
Your first four picks: two RBs and two WRs — order dictated by the tiers, not the position. The lone exception: McBride or Bowers sliding to you in R2–3.
QB1 to QB12 was only ~4 pts/week last year — and in 2025 leagues, 11 of the 12 QBs with 10%+ win rates were drafted AFTER pick 100. Deep league (14+): your guy by R8, because the wire has nothing. Shallow: wait even longer and raid R7–9 (Purdy, Goff, Nix, Herbert). Allen is the only early exception.
Two players, same tier? VALUE / BOUNCE beats plain, plain beats RISK. Gold and green badges are guys going cheaper than their track record says they should.
Defense second-to-last round, kicker with your final pick. No exceptions, and never two of either.
Ten edges from multi-year win-rate and advance-rate studies (Best Ball Mania closing-line data, FFPC win rates, a 9-season handcuff study, a 600k-add waiver study), distilled Aug 30. NEW = not on this board before · SHARPENS = upgrades a rule already here.
Torn between two names? Take whoever has FALLEN furthest past his #number — and never reach ahead of it. The strongest documented draft edge: top-decile ADP-value teams reached the finals at ~2x the rate (21.8% vs 11.8% advance).
Backups already earning 35%+ of carries hit RB24+ 29.3% of the time in a 9-season study; zero-touch handcuffs just 6.5%. Spread 1–3 real-role backups across OTHER teams — M. Washington, Corum and Ray Davis all qualify; a pure clipboard-holder doesn't.
RB-RB starts advanced ~30% vs ~8% for RB-less starts in 2025 tournament data, and RBs have outscored WRs through mid-R4 three years running. From a late slot: RB-RB at the first turn, WR-WR at the next. Never leave R5 with fewer than two RBs.
The winning shape: 2–3 early RBs, then consecutive WRs to reach 4–5 by end of R7. WRs ranked 13–36 last year all scored within ~4 PPG of each other — the middle tier waits for you; the top-6 WRs don't.
In 2025 leagues, only ONE QB drafted inside the top-100 picks posted a 10%+ win rate — ELEVEN did from picks 100–200. Allen is the lone early exception. Your board's late-QB values (Purdy, Goff, Nix, Herbert) are exactly this edge.
Early elite TEs advanced BELOW average (13.9% vs 16.7% baseline), while TEs from picks 100–200 produced seven 10%+ win-rate seasons (Ferguson 14.9%). Bowers/McBride sliding to you at a discount, or wait for the R9–13 pocket — nothing in between.
Join a positional run only if that tier is nearly empty AND you need the position. Otherwise draft what the run is ignoring — the room's panic pushes players past their # and hands you Edge 1 for free.
About half a Week-1 roster is gone by Week 6, and managers who dodge bye conflicts give up an estimated 40–80 season points for a one-week problem. Byes only matter at QB and TE. (The top-bar warning still fires at 3+ same-bye starters — that's the extreme case.)
QB-WR stacks boom more (15.3% vs 12.0%) but bust more (24.0% vs 18.8%) — worth less in head-to-head. December defense projections barely repeat (0.16–0.26 correlation). Use either ONLY between players already tied on your board.
Every pick from ~R10 until K/DST is a pure upside swing you'd cut without blinking. Waiver volume peaks Week 6 and title-deciding adds land Weeks 12–14 — so in-season: $1–4 on streamers, 75%+ only for a true league-winner, and never the 10–19% midrange (the documented dead zone).
Skill is everything you control before outcomes exist: ADP discipline, roster shape, QB/TE patience, and ~15 minutes of waiver work every single week. Luck is injuries, touchdown variance and weekly matchups — no pick prevents those.
In a 14-teamer your baseline title odds are ~7%, so "safe" mediocre picks quietly lose. Once your starter core is set, variance is your FRIEND: make many small uncorrelated bets — ceiling-only late picks, a league-wide committee-back lottery, cheap streamers — and hoard FAAB for the Weeks 12–14 adds that historically decide championships.
Find your draft position when the order is revealed. The turn = back-to-back picks; take two from the same tier and let the room panic.
| Jahmyr Gibbs | Bijan Robinson | |
|---|---|---|
| 2025 PPR pts/gm | 21.6 (RB3) | 21.8 (RB2) |
| 2025 touches/gm | 18.8 | 21.5 |
| '24+'25 PPR pts (touches) | 729.8 (622) | 712.5 (731) |
| '24+'25 total TDs | 38 — led the NFL | 20 |
| 2026 projected pts | 373 (RB1) | 357 (RB2) |
| ADP No. 1 (8/30 sweep) | every platform | — |
Verified draft morning (Aug 30) across FantasyPros, FFC, RotoWire, ESPN, CBS, Yahoo, NBC and NFL.com: Gibbs is ADP No. 1 on every platform — more points on 109 FEWER touches over two years, and nearly double Bijan's TDs. Take Gibbs at 1.01 and don't look back. Flipping to Bijan (Field Yates' pick) is defensible, not wrong — and FantasyPros' 102-expert panel actually ranks Ja'Marr Chase No. 1, so all three are defensible; the market takes Gibbs. (CMC's 24.5 PPG led ALL backs in '25, but the age-30 tax prices him at picks 5–7, not 1.)
What the board is NOT saying: Chase Brown (#13) shows as a gold first call because he's the best value of Round 1 — experts rank him RB6 and the room still lets him last to pick ~13. The #number on every chip is his real draft-slot rank. Ja'Marr Chase (#3, WR) and Chase Brown (#13, RB) are different players.
Gibbs / Bijan / Ja'Marr Chase — in that order, whoever is there. The board comes back late, so plan on best RB/WR tier standing at the wheel.
Best of: Nacua (only at a discount — suspension flag), Jonathan Taylor, St. Brown, Achane, McCaffrey (RB1 last year; age is the price). Round 2: target Chase Brown / A.J. Brown.
Lamb, Jefferson, James Cook, Chase Brown if the room sleeps. You are two picks from the turn — whatever tier is cracking, grab it before the wheel.
Double-tap: two of Cook / Chase Brown / A.J. Brown / Nico Collins / Hampton. Elite TE (McBride/Bowers) on the way back is the sneaky wheel move.
Every projection on this page comes straight from Sleeper (pulled Sep 2), so the points and the RB1/WR5 ranks match what you see in your league app. The gold number is the one thing Sleeper does not give you: trade value.
Short version: it is the points a player gives you over the guy you could pick up for free at his position. Not his raw points.
Raw points lie in a trade. Josh Allen is projected for more points than almost anybody — but if you traded him away you would just start the next quarterback, and QB13 is nearly as good. You barely lose anything. A top TE is the opposite: lose him and the drop-off is a cliff.
1. Take his Sleeper season projection. 2. Subtract the projection of the last starter at his position in a 12-team league — QB13, RB30, WR33, TE13. That is "replacement level": the free guy. 3. Scale it: the league's best player is 100, a free-agent-level starter is 5. 4. Below replacement nobody flat-lines at 0 — those players score 1–4 by how close they sit to the free guy, so bench depth still ranks in stats order. Kickers and defenses are on the same scale (K13 / DST13 as the free guy).
Why it does not match Sleeper's own ranking: Sleeper ranks players by raw points. This ranks them by what they are worth to trade, which is a different question. Both are on the page — the RB1/WR5 label is Sleeper's ranking, the gold number is trade value.
And the number that actually decides a trade is neither of those. It is the starting-nine impact in the box below, because you can only play one man per slot.